This page of the Divinity Original Sin 2 guide contains a detailed description of Conjurer. You'll get acquainted with the basic information on this class, recommended playstyle, as well as its biggest advantages and potential disadvantages.
Let's quote the name of the $3 DLC from the psn store 'Divinity: Original Sin 2 - Companion: Sir Lora the Squirrel' Funny that eh? It was you who had no idea what you were talking about, Regardless, it's just a glass pet that breaks often during fights, makes the whole game more of a reload the fight to keep the pet alive kind of.
Conjurer is a class that is perfect for support - in default, it can summon creatures on a battlefield that can help their team and attract attention of an enemy which is especially useful when team members are vulnerable to attacks. When it comes to races, the best ones are Dwarf or Human - in the first case a character receives additional Vitality and chance for Dodge and in the second case a character has higher Initiative and Encourage ability that can give extra support. In default, a Conjurer starts with Pet Pal talent which allows this character to speak with animals - if you don't have any other characters with this talent then this is a good choice.
Below, you can see starting parameters for this class.
Attributes
- In DOS EE I think I used pet pal. The individual dialogues don't do a lot for me. I could just go to the ship and swap for pet pal and go talk to the animals but that doesn't really interest me. I appreciate its out there for people who like that sort of thing, but Im more concerned about missing some deep side quests or big experience gains.
- Pet Pal is a must have! Lucky Charm alone is ok, but you should also invest in Wits to find good and rare treasure more often. I came across my first legendary item with lvl4, so I guess it was worth putting points into it.
In case of Conjurer Latest audioease speakerphone 2 keygen 2017 and torrent 2017. two abilities were improved.
Attribute name | Value | Note Adobe zii 2018 for mac. |
Intelligence | +1 | Additional Intelligence point allows a Conjurer to deal more damage by using magic staffs and wands as well as spells that are based on this attribute. However, it doesn't affect abilities from Summoning school which allow a Conjurer to summon various creatures on a battlefield. |
Constitution | +2 | Conjurer is a class suited for supporting their team and not dealing damage so additional 2 points that increase health points are a great choice. |
Abilities and Talents
In case of Conjurer three abilities were developed.
Name | Value | Notes |
Summoning | 1 | Points in Summoning strengthen all summoned creatures by increasing their health points, magic and physical armor as well as an amount of damage dealt by them. This ability is crucial to this character. |
Loremaster | 1 | Thanks to this ability a hero can identify items and gather information on enemies such as their resistance to a given element, amount of Initiative points or their skills. |
Leadership | 1 | This ability increases resistance to all elements and boosts a chance for Dodge for all nearby allies (excluding the class that uses it). Goes well with other abilities of this class and its main role on a battlefield. |
Talent
Pet Pal - allows a character to speak with animals.
Starting abilities
Icon | Name | Notes |
Conjure Incarnate | Conjurer's key ability because it allows them to summon a familiar that is controlled by the caster. What is more, familiar's type, its traits and special abilities depends on what kind of surface it was summon on - if a familiar was summoned on Fire it gets Fireball spell and is invulnerable to fire while if it is summoned on blood, it receives Mosquito Swarm spell and is invulnerable to Bleeding status effect. A great starting spell for this class - with time, this character gets more and more abilities that can strengthen their familiar - more detailed information can be found in 'Magic schools and skills -> Summoning' chapter. | |
Dimensional Bolt | A very interesting spell because its effectiveness doesn't lie in damage but in ability to deal damage from a random element but it also creates a surface (Oil, Frozen ground, Poison etc.) based on that element. | |
Elemental Totem | One of the best skills that can be used in the beginning of the game. Winrunner testing tool. Allows you to summon a totem that attacks all nearby enemies and receives features of a surface on which it was summoned - more detailed information can be found in 'Magic schools and skills -> Summoning' chapter. Viscera cleanup detail 1 0. This ability allows you to summon one totem per turn, their maximum number on a battlefield is 3. Also, enemies have a weird tendency to attack these totems instead of player's characters - because of that they serve as a good distraction. |
Conjurer and Races
Race | Predispositions | Commentary |
Elf | None | Elves aren't suited for this class - their special ability, Flesh Sacrifice, increases damage and grants additional AP but a Conjurer won't make any use of both of these features. |
Human | High | A very good combination because Conjurer is a support class and Humans have access to a special ability called Encourage which increases basic attributes of all nearby allies. In addition to that, they have higher Initiative which allows them to make a move before others and summon a familiar as fast as they can. |
Dwarf | High | Similarly to Humans, Dwarves are great for this class - their unique talent, Sturdy, increases their Vitality and Dodges which is very important for a support class like a Conjurer. |
Lizard | None | Similarly to Elves, Lizards aren't suited for being a Conjurer - they don' have any bonuses to key attributes and their special ability, Dragon's Blaze, has a very short reach. |
Which abilities are worth choosing?
A Conjurer has access to one school, Summoning, which means that they can choose from 4 starting skills. Three default skills are the best ones so you shouldn't make any changes here. Because of that you should use Conjure Incarnate, Dimensional Bolt and Elemental Totem.
Ever since the start of gaming history, Role-Playing Games have always held a special place in gamers' hearts. The focus on story, many different classes, races, armor sets, weapons, skills, and side stories have forced us into sinking thousands of hours into them; and one of the best series that represent the genre is the Divinity series.
Since 2002, Divinity series has always set a standard in RPG genre with its games. But the last 2 entries were exceptionally good, those being the Original Sin and Original Sin 2. The latest addition, OS 2 is a masterpiece in almost every perspective and pays a great homage to the good old RPG games. It is deep, massive, story-driven, versatile and fun, but this does not mean that there are not any flaws or areas that can be improved. This is where the modding community came in. They range from simple quality of life changes to completely new classes, races, and overhauls. If you are overwhelmed by the hundreds of mods this game has, fear no more for we have come forth and made a list of the best Divinity: Original Sin 2 mods out there.
1. Hybrid Skills Expanded
One of the cool features of Divinity 2 is that it lets you combine different skill books to create new ones. The problem is, the number of combination in the base game is not that high and not every combo you think that would work works. This is a mod that almost doubles the number of craftable skillbooks, by adding new hybrid spells with skill combinations that are not in the base game. Combining any two skill books will now yield a new spell.
Download here.
2. Tempest Class (New Spear Skills)
Spears in Divinity 2 are usually mediocre weapons and are not viable in most builds. This mod adds a completely new class that is focused on using spears and also adds new spear based skills, changes all spears to do piercing damage instead of phsyical and makes spears a little more common. Great if you want to experience the game with a completely new class.
Download here.
3. Free Pet Pal
Pet Pal is one of the best skills in the game; it lets you talk to any animal in the game. These conversations are usually sources to many different jokes and quests. So you would be doing yourself a great disservice by not picking it. But such a great feature costs a skill point and this mod fixes that. This mod grants every party member the Pet Pal talent for free after character creation. It also grants an extra point to spend if you have already have Pet Pal.
Download here.
4. Crafting Overhaul
As one of the biggest mods for Divinity 2, Crafting Overhaul adds a ton of new content to the game such as 1600 new crafting recipes, more than 550 new items, new mechanics like armor dyeing, elemental swords, craftable new unique armors, weapons and accessories, Quality of Life additions like bags, chests, moveable crafting stations etc. The full list of additions can be found in the mod's page if you want to check them all out but be wary, it is long.
Download here.
5. Expanded Party Size
Native game only allows a party size of 4 characters, but if you want every companion in the gmae in your party, this mod cranks that number up to 6. Of course, since Divinity 2 is not originally designed that way, this causes some minor UI and dialogue errors but nothing major. Combat is also easier since you have %50 more people in your team so choosing a higher difficulty is advised.
Download here.
6. Resurrection Skill Book
D2: OS is by no means an easy game. Your characters will die, a lot. In the native game, you need to revive your team mates with Resurrection scrolls which are one-use items. This can quickly get frustrating since these scrolls are not that cheap and you have to run from vendor to vendor to get them. This simple mod adds a Resurrection skill book which solves this problem.
Download here.
Abilities and Talents
In case of Conjurer three abilities were developed.
Name | Value | Notes |
Summoning | 1 | Points in Summoning strengthen all summoned creatures by increasing their health points, magic and physical armor as well as an amount of damage dealt by them. This ability is crucial to this character. |
Loremaster | 1 | Thanks to this ability a hero can identify items and gather information on enemies such as their resistance to a given element, amount of Initiative points or their skills. |
Leadership | 1 | This ability increases resistance to all elements and boosts a chance for Dodge for all nearby allies (excluding the class that uses it). Goes well with other abilities of this class and its main role on a battlefield. |
Talent
Pet Pal - allows a character to speak with animals.
Starting abilities
Icon | Name | Notes |
Conjure Incarnate | Conjurer's key ability because it allows them to summon a familiar that is controlled by the caster. What is more, familiar's type, its traits and special abilities depends on what kind of surface it was summon on - if a familiar was summoned on Fire it gets Fireball spell and is invulnerable to fire while if it is summoned on blood, it receives Mosquito Swarm spell and is invulnerable to Bleeding status effect. A great starting spell for this class - with time, this character gets more and more abilities that can strengthen their familiar - more detailed information can be found in 'Magic schools and skills -> Summoning' chapter. | |
Dimensional Bolt | A very interesting spell because its effectiveness doesn't lie in damage but in ability to deal damage from a random element but it also creates a surface (Oil, Frozen ground, Poison etc.) based on that element. | |
Elemental Totem | One of the best skills that can be used in the beginning of the game. Winrunner testing tool. Allows you to summon a totem that attacks all nearby enemies and receives features of a surface on which it was summoned - more detailed information can be found in 'Magic schools and skills -> Summoning' chapter. Viscera cleanup detail 1 0. This ability allows you to summon one totem per turn, their maximum number on a battlefield is 3. Also, enemies have a weird tendency to attack these totems instead of player's characters - because of that they serve as a good distraction. |
Conjurer and Races
Race | Predispositions | Commentary |
Elf | None | Elves aren't suited for this class - their special ability, Flesh Sacrifice, increases damage and grants additional AP but a Conjurer won't make any use of both of these features. |
Human | High | A very good combination because Conjurer is a support class and Humans have access to a special ability called Encourage which increases basic attributes of all nearby allies. In addition to that, they have higher Initiative which allows them to make a move before others and summon a familiar as fast as they can. |
Dwarf | High | Similarly to Humans, Dwarves are great for this class - their unique talent, Sturdy, increases their Vitality and Dodges which is very important for a support class like a Conjurer. |
Lizard | None | Similarly to Elves, Lizards aren't suited for being a Conjurer - they don' have any bonuses to key attributes and their special ability, Dragon's Blaze, has a very short reach. |
Which abilities are worth choosing?
A Conjurer has access to one school, Summoning, which means that they can choose from 4 starting skills. Three default skills are the best ones so you shouldn't make any changes here. Because of that you should use Conjure Incarnate, Dimensional Bolt and Elemental Totem.
Ever since the start of gaming history, Role-Playing Games have always held a special place in gamers' hearts. The focus on story, many different classes, races, armor sets, weapons, skills, and side stories have forced us into sinking thousands of hours into them; and one of the best series that represent the genre is the Divinity series.
Since 2002, Divinity series has always set a standard in RPG genre with its games. But the last 2 entries were exceptionally good, those being the Original Sin and Original Sin 2. The latest addition, OS 2 is a masterpiece in almost every perspective and pays a great homage to the good old RPG games. It is deep, massive, story-driven, versatile and fun, but this does not mean that there are not any flaws or areas that can be improved. This is where the modding community came in. They range from simple quality of life changes to completely new classes, races, and overhauls. If you are overwhelmed by the hundreds of mods this game has, fear no more for we have come forth and made a list of the best Divinity: Original Sin 2 mods out there.
1. Hybrid Skills Expanded
One of the cool features of Divinity 2 is that it lets you combine different skill books to create new ones. The problem is, the number of combination in the base game is not that high and not every combo you think that would work works. This is a mod that almost doubles the number of craftable skillbooks, by adding new hybrid spells with skill combinations that are not in the base game. Combining any two skill books will now yield a new spell.
Download here.
2. Tempest Class (New Spear Skills)
Spears in Divinity 2 are usually mediocre weapons and are not viable in most builds. This mod adds a completely new class that is focused on using spears and also adds new spear based skills, changes all spears to do piercing damage instead of phsyical and makes spears a little more common. Great if you want to experience the game with a completely new class.
Download here.
3. Free Pet Pal
Pet Pal is one of the best skills in the game; it lets you talk to any animal in the game. These conversations are usually sources to many different jokes and quests. So you would be doing yourself a great disservice by not picking it. But such a great feature costs a skill point and this mod fixes that. This mod grants every party member the Pet Pal talent for free after character creation. It also grants an extra point to spend if you have already have Pet Pal.
Download here.
4. Crafting Overhaul
As one of the biggest mods for Divinity 2, Crafting Overhaul adds a ton of new content to the game such as 1600 new crafting recipes, more than 550 new items, new mechanics like armor dyeing, elemental swords, craftable new unique armors, weapons and accessories, Quality of Life additions like bags, chests, moveable crafting stations etc. The full list of additions can be found in the mod's page if you want to check them all out but be wary, it is long.
Download here.
5. Expanded Party Size
Native game only allows a party size of 4 characters, but if you want every companion in the gmae in your party, this mod cranks that number up to 6. Of course, since Divinity 2 is not originally designed that way, this causes some minor UI and dialogue errors but nothing major. Combat is also easier since you have %50 more people in your team so choosing a higher difficulty is advised.
Download here.
6. Resurrection Skill Book
D2: OS is by no means an easy game. Your characters will die, a lot. In the native game, you need to revive your team mates with Resurrection scrolls which are one-use items. This can quickly get frustrating since these scrolls are not that cheap and you have to run from vendor to vendor to get them. This simple mod adds a Resurrection skill book which solves this problem.
Download here.
7. Sim's Day/Night Cycle + Dynamic Weather
For an open world RPG, Divinity 2's weather is pretty static. You won't probably notice it while adventuring 7/24, but after trying this mod, you will never play the game without it. This mod creates a timer which keeps track of the time of day and adds a day-night cycle. It also adds 4 weather conditions, those being fog, rain, heavy rain, sunny.
Download here.
8. Combat Sneak
Pet Pal Divinity 2
This simple mod makes sneaking actually viable and useful in combat by reducing the AP cost from 4 to 2. The native's 4 AP cost was a little bit too expensive for it to be worth it, but with this mod, sneaking becomes usable.
Download here.
9. Blood Mage
This mod adds the Blood Mage class to the game which revolves around wounding yourself to become more powerful, which is a really cool concept in my opinion. You can conjure weapons and explosions using your own blood and damage your enemies with Lacerated status which pierces armor.
Download here.
10. Dragon Knight
Another and probably the coolest class mod is the Dragon Knight. Its base form is a balanced melee fighter. But as you can understand from its name, this class can turn into a freaking dragon that can breathe fire, spit fireballs, fly, stomp enemies, stomp and terrify enemies. A must-try in my opinion.
Download here.
11. Crowley's Supernaturals
If you tried every base race in the game or simply want more options when starting out, Crowley's Supernaturals mod adds 5 new supernatural races to the game, those being Fae, Nephilim, Source Witch, Vampire, Werewolf and Niffin. 3d architectural rendering software mac. You can check out each race's unique specifications and recommended classes in the mod page.
Download here.
12. Infinite Spirit Vision
Spirit Vision is a skill in the game that lets you see and talk to spirits. It is basically another form of Pet Pal in skill form. However, the problem is you have to manually use this skill every time you want to converse with spirits and the range is not that big and the duration is not long. So it is really easy to skip entire areas without using it, missing dialogues and quests. This mod makes the duration infinite and doubles the range.
Apple software purchase. Download here.
13. JRavens GMToolkit II New Status Effects and Emotes
This huge mod adds hundreds of new objects to GM Mode from the campaign and creates completely new ones. It includes new large customizable maps, placeable special effects for your maps, wandering animals & NPCs, new visual status FX to apply to characters and monsters and much more. It also makes default maps much larger by unlocking the camera and much more customizable. Plus, it includes several unreleased/unfinished maps by Larian Studios including two city maps, a large interior tavern and a swamp.
Divinity Original Sin 2 Walkthrough
Download here.
14. Let There Be Tooltips!
This extremely simple but useful mod displays tooltips for 500+ objects, including crates, barrels, ingredients, junk, corpses and many more that did not show tooltips when highlighted either at all or with the highlight objects key/button. If you can interact with it in any way, be it picking it up, moving it, or searching its contents, you can now see what it is. Is that long, thick cord that looks like a rope, really a rope? Can you pick it up? Can you move it? Does it have anything in it? With this mod, you will know.
Download here.
Divinity Original Sin 2 Pet Pal Worth It
So there they are, some of the Divinity 2 Original Sin best mods out there at the moment. Even though this game has been out for only a year, the modding community has been very hard-working and passionate about the game and already produced hundreds of mods in every category. The game's Game Master mode also lets people create entirely new campaigns, so expect to see a lot more in the future. Among all these free content, fixes and improvements, it is easy to get lost. To prevent that, we compiled this list and if it helped, let us know below!